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Escribir un guion: un viaje extraordinario
Daniel Tubau cuestiona las fórmulas dogmáticas de los gurús del guión, que casi nunca cuentan cómo trabajan los guionistas. La narrativa audiovisual recupera riqueza, ambigüedad y profundidad. Un curso para aprender y disfrutar con la escritura de guiones. Clases a distancia pero en vivo, una cercanía que no podrás encontrar en un curso grabado ni en la Inteligencia Artificial.

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Sabios ignorantes y felices, de Daniel Tubau

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The new audiovisual media

Understanding new audiovisual media 7

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The development of computers and digital recording systems, editing and reproduction, has brought important changes in the audiovisual field by making accessible things there were until now very expensive or almost impossible to direct. In films such as Peter Jackson’s The Lord of the Rings, almost 70% of images were treated digitally. The digital revolution has not only brought changes in technique, but also in narration and,  consequently, it changed dramatically the work of scriptwriters.

A noticeable evolution concerns the development of non-linear narrations, which are stories that unfold continuously from the beginning to the end, but that offer many possibilities to the viewer: several evolutions can be chosen, or several outcomes are made possible.

When Julio Cortazar wrote Hopscotch, he tried to do something similar: the reader must not read the book from the first chapter until the last one, but can start wherever he/she wants, and skip chapters just as he/she wishes. In the same way, in an audiovisual narration made for an IT support (but also for television or a mobile phone) the scriptwriter can provide the viewer with several possibilities, creating thus personalised plots.

If interactivity with the viewer is something that can always be resorted to in theatre, it is not the case with cinema. Modern artistic performances, happenings and other contemporary art performances also try to create such interactivity.  Audiovisual media, including cinema, used to remain outside this evolution, but things have changed very quickly.

To be continued…


Photomontage: Daniel Tubau

ficha-danieltubau-enUnderstanding New Audiovisual Media

1) Why the Seventh Art? 
(2) Audiovisual extensions
(3) Cinema and other media
(4) Cinema and comic
(
5) Cinema and literature
(6) Cinema and television

contact: [email protected]


lasparadojasreji-logoThis article is a selection of passages taken from my book, The scriptwriter’s paradoxes: rules and exceptions in the practise of a scenario (Las paradojas del guionista, Alba Editorial, 2007) aimed at people interested in scriptwriting, and narration in general. The book explores the different theories and manuals existing on the subject, while listing forty paradoxes with which a scriptwriter might be faced.

Web page: Las paradojas del guionista
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The scriptwriter’s paradoxes

The 38 paradoxes

Reglas y excepciones (Las paradojas del guionista)

Entendiendo los nuevos medios audiovisuales



Cinema and television Understanding new audiovisual media 6

Cinema and television Understanding new audiovisual media 6

Cinema and television have many things in common, but when directing something for television or for cinema, differences are big. The type of shots used in television are, basically, the close-up or the three-quarter […]

Interactive television Understanding new audiovisual media 8

Interactive television Understanding new audiovisual media 8

Such interactivity can already be found in television, in different ways, for instance when viewers send SMS, which can be promptly received. This is an emblematic example of a non-linear language: the viewer can […]

Audiovisual extensionsUnderstanding new audiovisual media 2

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Marshall McLuhan, who became famous after the publication of The Gutenberg Galaxy (1962) and Understanding Media (1964), proposes very interesting theories, but also a great number of inventive sentences and paradoxical ideas, which gave him […]

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The new audiovisual media Understanding new audiovisual media 7 – DILETANTE. Daniel Tubau